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CommandLine Content Update?

Discussion in 'Addressables' started by Ashsun, Feb 19, 2019.

  1. Ashsun

    Ashsun

    Joined:
    Aug 28, 2014
    Posts:
    2
    Hi all,

    I know that we can use
    Code (CSharp):
    1. AddressableAssetSettings.BuildPlayerContent();
    for build player content. But for "prepare for content update" and "build content update", how to do these two in commandline?

    Thanks