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Command line argument -popupwindow should work with -adapter X

Discussion in 'Windows' started by ggodin, Jul 10, 2014.

  1. ggodin

    ggodin

    Joined:
    Jul 10, 2014
    Posts:
    3
    The command line argument that specifies onto which adapter to launch the game (-adapter X) currently doesn't work with the -popupwindow argument that allows you to run the game in windowed/borderless mode. This is a very annoying limitation. Also if you try to launch with -popupwindow, then select windowed mode, hit play, then move the window to the correct screen with shift+win+arrow key, the game will not capture the mouse correctly and the user will be able to accidently click outside the window.

    Thanks
     
  2. Aurimas-Cernius

    Aurimas-Cernius

    Unity Technologies

    Joined:
    Jul 31, 2013
    Posts:
    3,627
    Have you submitted a bug?
     
  3. ggodin

    ggodin

    Joined:
    Jul 10, 2014
    Posts:
    3
    I haven't, do I need to be a registered developer to be able to submit an issue? I am developing tools for the Oculus Rift and a lot of games are developed with Unity which is why I posted here. If you can direct me to the proper place to submit the bug, I'd be happy to do it. Thanks Aurimas!
     
  4. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,658
    No, you don't have to be a registered developer to submit a bug.
     
  5. ggodin

    ggodin

    Joined:
    Jul 10, 2014
    Posts:
    3
    I've submitted 2 separate bugs, thanks guys!