I am trying to create a concert hall. I try to built the bars using two cylinders that one passes trough the other as in the picture I am posting. You can see the merged object in the Game view while in the Scene view I have deleted some meshes so that you can understand how they fit together. The questions is: Is it alright to leave it like this? Is this going to affect the performance or disturb the material textures? The material will be a metal painted white. This combination will appear around 50 times in the scene, should I prefer to have a little of unused surface (meshes that are not visible)? Should I break it in pieces (creating many more triangles?) I am a new user, if this question has appeared before please redirect me. Thank you in advance!