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Games [Combat introduction] RPG Game (unity)

Discussion in 'Works In Progress - Archive' started by DarkT0mato, Dec 14, 2018.

  1. DarkT0mato

    DarkT0mato

    Joined:
    Feb 23, 2018
    Posts:
    30
    I want to introduce to you a game I'm working on.
    I still didn't think about a good name, but it's an "hack and slash"/"RPG" type game.
    I recorded the combat system I created with 3 weapons+ guns.
    and I would like to hear your opinion about the graphics and the animations. (I made all the player animations).
    Also If you have any tips/suggestions I would be happy to hear
    I Plan to release the game at the end of 2019
    Video:

    Weapons:
    Sword (Default weapon)
    upload_2018-12-15_0-1-49.png
    Scythe (Fast weapon, but less dmg).
    upload_2018-12-15_0-2-16.png
    Heavy Sword (Slow Weapon, But massive Dmg).
    upload_2018-12-15_0-2-30.png
    and the Guns (damage from range, low dmg).
    [no picture, but you can see them in the video]
     
    Last edited: Jan 9, 2019
    ChristmasSpiritman likes this.
  2. impheris

    impheris

    Joined:
    Dec 30, 2009
    Posts:
    1,509
    bro... you really need to slow down the camera... i can not see anything and in fact i got dizzy :S
     
  3. DarkT0mato

    DarkT0mato

    Joined:
    Feb 23, 2018
    Posts:
    30
    haha sorry ill record another one and wont move the camera so fast
     
  4. Rin-Dev

    Rin-Dev

    Joined:
    Jun 24, 2014
    Posts:
    552
    I'm curious to know how you're handling hit registration. I myself was working on a type of Hack and Slash system but registering multiple hits to a swing was the difficult thing. I handled it by adding everything the trigger came into contact with to a list and towards the end of the animation I would say activate damage and empty list.
     
    ChristmasSpiritman likes this.