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Colour Banding with procedural skybox

Discussion in 'Editor & General Support' started by OnikaDeeJay, Aug 9, 2016.

  1. OnikaDeeJay

    OnikaDeeJay

    Joined:
    Dec 22, 2014
    Posts:
    5
    Hi everyone,

    I've been using this forum for all of my unity needs and its been great but unfortuntely I can't find the answer to one issue I'm having.

    The problem is that when using the in-build procedural skybox and a directional light for the sun I'm seeing a lot of colour banding when there are gradients of darker colours (please see the image attached).

    Please let me know if you have any ideas of how to remove this issue to get a smooth gradient. This is important for this project as it is for an installation where the sky will be shown on a 55" HD screen, so the colour banding would be really obvious.

    Thanks loads !
     

    Attached Files:

  2. mbowen89

    mbowen89

    Joined:
    Jan 21, 2013
    Posts:
    635
  3. OnikaDeeJay

    OnikaDeeJay

    Joined:
    Dec 22, 2014
    Posts:
    5
    Thanks for your response, I will check this out tonight and tomorrow. Is it possible to get the source for the in built procedural shader to do this ??
     
  4. mbowen89

    mbowen89

    Joined:
    Jan 21, 2013
    Posts:
    635
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