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Color Switcher V1.04

Discussion in 'Assets and Asset Store' started by OctoMan, Dec 14, 2014.

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What do you think about Color Switcher?

  1. I don't need that.

    0 vote(s)
    0.0%
  2. Could be better.

    0 vote(s)
    0.0%
  3. I like it.

    50.0%
  4. It's too expensive.

    50.0%
  5. It could have more features. (feel free to post a comment)

    0 vote(s)
    0.0%
  1. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
    Color Switcher V1.04
    Version 1.04 is available in the AssetStore!
    Limited Time Offer! Save 50%!
    Color Switcher is a small script which will cycle through main colors of materials.
    Example: Sirens of Firetrucks/ Police Cars, working site signs, weakpoints of enemys, blinking stuff

    Features:
    Uses RGB Color Palette.
    Easy and quick to setup.
    Choose as much colors as you like.
    Set an Interval (time between the colors to switch in seconds).
    Works on Multi-Materials(Map dependant).
    Reversed, PingPong, Fading included



    Version History:
    V1.04
    - more organzied GUI
    - set all intervals at the same time button

    V1.03
    - increased flexibility
    - every color have it's own interval
    - every color can fade into the next color
    - you can start with any color in the list(begin with element)

    V1.02
    - just PingPong but skipped this version

    V1.01
    - Enable
    - Reverse
    - Use current(main color) as first

    Video Preview V 1.04:


    Video Preview V 1.03:


    Video Preview V 1.01:


    Video Preview V 1.00:


    Future content:
    GUI improvement.

    The Asset:
    Version 1.04 is available now! http://u3d.as/content/octo-man/color-switcher

    About me:
    I'm Autodesk certified 3D artist since 2013. I'm from germany and i'm rigger and animator most of the time. I also have good knowledge in modeling, texturing, sculpting and so on.
    My Website: http://home.arcor.de/octoman3d

    Feedback:
    I'm always looking forward to get constructive feedback to get even better.
    If you used it somewhere, send me a Link to your video of your project or anything else.
     
    Last edited: Apr 8, 2015
  2. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
    Just a small bump up.
     
  3. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    4,952
    Maybe could have
    - nice custom inspector UI?
    - Also how about, toggle [x] Play reversed
    - Time per color? (if want to have some color longer, some shorther)
    - Fading ?
    - [x] Use current color as first color?
    - [x] Swap materials or texture too (instead of colors only) ?
    - Some public bool to disable/enable it from outside script?
    - [x] Sync with other color switchers in scene?

    Does it run inside update loop? (maybe not necessary..)
     
  4. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
    Hi,
    thanks alot for your feedback. Since it's my first script it's nice to have feedback.
    Currently the script doesn't run inside the update function.

    I like your ideas and will work on them. I'm not sure if material/texture switching makes sense at the moment but i will look into that too.

    Cheers.
     
  5. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
    Hi,

    i added some new functions in the script.

    1.) Enable
    Lets you enable and disable the functionality from the Inspector or by script.
    2.) Reverse
    Will switch backwards from the last to the first color in the list.
    3.) Use current as first
    Will use the current main color in the first (Element 0) slot.

    Video Preview V 1.01:


    Cheers
     
  6. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
    Hi,

    i have added several new features and more flexibility.
    1.)PingPong
    Goes back and forth through the colors
    2.)Begin with Element
    Let's you start anywhere in the list.
    3.)Every color has it's own interval now
    The interval is set in seconds.
    4.)Every color can fade now into the next color


    screenshot04_v103.png

    I'll post a new video with all features soon.

    Cheers
     
    Last edited: Jan 9, 2015
  7. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
    Hi,

    as announced i uploaded a new video with all features explained.


    Feel free to send feedback.
    Cheers
     
  8. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
    Hi again,

    I have a small update to Version 1.04.

    I was working a bit on the Inspector GUI. It's a bit more organzied, so you can see way more color elements and i also added a button to set all intervals at the same time.

    screenshot05_v104.png

    Tell me what you think. Constructive feedback is always appreciated.
    Cheers
     
  9. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
    Hi there,

    i have great news! Color Switcher Version 1.03 is now available in the Asset Store.
    Here is the link: http://u3d.as/content/octo-man/color-switcher

    I will upload Version 1.04 soon! Some fixes need to be done first.

    As always send me your feedback.
    Cheers
     
  10. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
    Hey again,

    i have uploaded a Video for Version 1.04 today. Also i uploaded the new version in the Asset Store. As soon as is it available i will let you know.



    Cheers
     
  11. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
  12. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
    Hey again.

    Maybe you have an idea what could be changed or made better/easier? Let me know!
    Send me your ideas!

    I hope you enjoy Color Switcher.
    Cheers
     
  13. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
    Hi all,

    don't forget to grab your copy of Color Switcher and tell me what you think.

    Cheers
     
  14. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
    Hi,

    today i got my hands on Unity 5.0 beta and tested out Color Switcher.
    So i can announce that Color Switcher 1.04 is Unity 5 Ready!
    I already uploaded it so it will be approved by Unity soon.

    Cheers
     
  15. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
    Limited Time Offer - 50% for a short period of time! Normal 5$ - now 2.50$.
     
  16. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
    SALE - 50%! Don't forget to grab your copy fast.
     
  17. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
    SALE -50% ends soon! Grab your copy fast.

    Cheers
     
  18. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
    SALE! Color Switcher only 2.50$. This offer will end soon!
     
  19. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
    Sale has ended. Color Switcher has a new logo now.
     
  20. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
  21. BigDill

    BigDill

    Joined:
    Jan 1, 2013
    Posts:
    23
    Hey Octo Man,
    I assume that color Switcher is using the _color field in the standard shader? Does your script support material instances so you don't need a separate material each time?
     
  22. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
    That's a good question. I havn't tested it yet.
    ColorSwitcher goes to the attached materials color field and changes that. I will look into it and tell you if other material instances are effected as well.
     
  23. OctoMan

    OctoMan

    Joined:
    May 10, 2014
    Posts:
    162
    Color Switcher does not effect the material itself so every Prefab is independant even if they have different settings. means you can assign any material and you don't have to create several different ones. Even the default material can be used.