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Color Reflection with Global Illumination in Unity 5

Discussion in 'Getting Started' started by unithan, Jul 1, 2015.

  1. unithan

    unithan

    Joined:
    May 11, 2014
    Posts:
    8
    I'm trying to play with GI and with a simple initial setup, I''m not seeing colors reflected onto other objects.

    I've read through many tutorials and searched the forums, but I'm not having any luck.

    I've created a scene with 2 cubes and a sphere on top of a plane.

    I added materials for each, set the shader to specular and set the specular colors - blue, green, red, and white.

    I expected to see the colors of the objects floating above the plane reflected on the plane and eachother, but they don't appear to have any effect.
     
  2. unithan

    unithan

    Joined:
    May 11, 2014
    Posts:
    8
    I had to set my objects to dynamic apparently.