http://u3d.as/DsD Description: A color picker window that contains all basic tools for color selection. Its behaviour is similar to Unity’s built in color picker. We’ve included two different window prefabs, one built using Layout Groups, the other using RectTransform anchors. Both scale in a different way, so you can choose the one that better suits your needs and project setup. Features: color Hex input RGB sliders / inputs HSV palette Dropper tool Usage: Simply drag the prefab to your canvas, choose whether you need an alpha channel, setup default color, assign its reference to your script and that’s all. You can access the color selected with either the SelectedColor property or subscribe to ColorUpdated event that will be fired when the color is selected in game.