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Color bleed

Discussion in 'Global Illumination' started by Imperial-Dynamics, May 23, 2020.

  1. Imperial-Dynamics

    Imperial-Dynamics

    Joined:
    Oct 18, 2019
    Posts:
    17
    Hello. i am having a gi trouble. when i add texture to the floor all the room turns orange. i know how to handle this kind of problems in 3dsmax but not in unity. colorbleed.jpg
     
  2. KEngelstoft

    KEngelstoft

    Unity Technologies

    Joined:
    Aug 13, 2013
    Posts:
    1,366
    This is expected behaviour as the bounced light is picking up color from the floors albedo. You can use a custom meta pass to make the floor appear white from the GI systems point of view https://docs.unity3d.com/Manual/MetaPass.html
     
    giorgos_unity likes this.