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Collision problems while baking

Discussion in 'Physics' started by Taziz, Sep 23, 2018.

  1. Taziz

    Taziz

    Joined:
    Feb 26, 2017
    Posts:
    5
    Hello i have a question as seen in image when baking collision on low poly there is some places are not baked properly is it possible to bake full mesh, without modifying bake parameters ?
    If not what's the best solution would be to make this mesh fully walk able ??
     

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