Search Unity

  1. Unity 2019.2 is now released.
    Dismiss Notice

Colliders or raycast to detect the player

Discussion in 'Physics' started by Erunesuto, Nov 7, 2019.

  1. Erunesuto


    Apr 20, 2017
    Hi :D

    I dont know if my question is here.

    I am doing a 2D game, something similiar to a metroidvania.

    I am doing the typical enemy who detects the player and follow him. I am doing it with colliders and it works good.

    I have never used raycast before so my question is: What is better for this kind of mechanics and why colliders or raycast?