Hello, I'm converting over a project from a PC build to a WebGL build and have a problem that I havent experienced before. The game consists basically of pointing and clicking on planes in a 3D world (its for eductational purposes). In the PC build, it works perfectly, the prompt to interact shows up when you mouse over the plane and clicking on it brings up the correct information.However, when exporting it for WebGL and testing it out everything looks as it should, but when mousing over the planes the interaction prompts sometimes dont appear. Upon further inspection I realise that the game thinks these planes are somewhere else and have shifted and gotten smaller (despite still looking like they should on screen. I can't for the life of me figure out how or why. If it helps I can upload both builds to a MEGA folder and share to see what I mean. If anyone has any idea Id be greatly appreciative.