Is it possible to have some sort of collider on the GUI.box? I use a physics raycast to click on objects and when it hits an object a GUI.Box pops up with some information about that object, but if I click on the GUI then I click on whatever is behind the GUI and not the GUI itself.. is there a way to stop this?
Are you referring to some GUI in the scene view? In that case I would probably Use the mouse down/mouse up event if you're clicking on the gui box.