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Collaborate with VR/AR applications

Discussion in 'Unity Collaborate' started by nmaxwell, Nov 7, 2016.

  1. nmaxwell

    nmaxwell

    Joined:
    May 25, 2016
    Posts:
    4
    Collaborate looks like it will solve some of our current workflow issues and I'm really excited to try it out. That said, all of our current projects are with VR/AR (Vive, Oculus and Hololense). Has anyone experienced any particular challenges with Collaborate and the other projects mentioned in this post? I don't want to trade one set of issues (team workflow/VCS) for a different set (fighting idiosyncrasies with Collaborate and projects leveraging Unity's VR capabilities). I was not able to locate anything via search fu on the topic.
     
  2. nmaxwell

    nmaxwell

    Joined:
    May 25, 2016
    Posts:
    4
    So we've tried Collaborate out with a few of our existing (VA/AR) apps and everything seemed to work fine.
     
    Ryan-Unity likes this.