UPDATE This thread was created before Unity 2017.1 was released out of Beta. 2017.1 have a lot of improvements of Collaborate in comparison with previous version. So the text below is no longer actual for latest version of Collaborate. First of all, before we will start, in case if you will think that I am just a hater, I should say that I am (and our team) is very very loyal Unity fans. I am working with it since version 3.* or something like that. We are always thought that Unity is much better than CryEngine or Unreal Engine even when Unity didn't had Dx11 or the same level of graphic. And everything what was developed by Unity, was a revolution. But now, Unity begin to move in really wrong way in some cases. First it happened with UNET, it will be explained in another post. Here we will talk about "Collaborate". Out team tested it while it was in Beta, and it was quite terrible, so we decided to wait. And now you announced that Collaborate is out of Beta and fully released. And it is almost the same as it was in Beta... Currently, we are still using Asset Server. Seems like people thinking that Asset Server is outdated and broken, but we have no idea where this idea came from. In our opinion, Asset Server is amazing and was a revolution when it was released. A huge respect for the team who developed it. We using it for 10-30 Gb projects and it works really well and fast. Very rarely it requires re-installation, but it is not a big problem as a price for such a good service. So, why Collaborate is much worse than Asset Server? There is a list: Extremely small window which can be re-scaled. What is this? This is not serious. I can't even see entire file name and full path. In additional, when I hover mouse over the line, two buttons overlap it even more. In Asset Server I can click on any item in the list of local changes and this file will be selected and highlighted in Assets window. In Collaborate, click on the line do nothing In Asset Server, each line in local changes list have its icon which represents its type (script, prefab, material etc.). In Collaborate, all lines looks the same! In Asset Server, each line in local changes list have colored icon which represent type of change (add, move, delete). In the Collaborate there is nothing like this. In Collaborate, I can't selected several items in the list of local changes! I can't commit or discard several selected files at once! If I want to discard some files, I should select each of them, click on discard button, click on confirmation button, wait 1-2 seconds and repeat this action for every file! This is unacceptable! The same with conflict resolve, only one file at the time! Also, due this, I can't commit only some of local changes, I should commit everything! Of course I can select several files in Asset window and commit them using right mouse button, but it is extremely inconvenient, I want to do it right from the list of local changes as it is possible in Asset Server. In history log I can't see entire list of changes, I should open a website, which is slow and inconvenient, and also displays list of changes in very uncomfortable way. And the most important, Collaborate just do not works. I tried to download a project, and it was downloaded with wrong scripts and errors which already solved on another computer. This tool even can't perform its main task. Also look at all of these posts about issues on the forum. And this is called a "final release"? Looks like the same situation as with UNET. "Final release" and everything still extremely raw. This is how list of changes should looks like! Look at this! Icons from the left. Icons from the right. Rescalable. Every item is clickable. This is how "resolve conflict window should looks like! Icons, clickable items, selected option from the left. Possibility to selected several items or all of them using Ctrl+A. Possibility to select a solution for multiple items at the same time. Perfect! Isn't it? This is how history should looks like! Full lists, icons, folders, everything is clickable. Possibility to download specific file very fast and in comfortable way! Love it! This is how Collaborate should looks like! But better! Not like this! This is ridiculous. It is completely wrong way to display and manage big data. Excuse me, do you even used Asset Server? It is a great tool! It was revolution, how fast and easy it was to share a project between members of the team. In order to make something better, you should take previous experience as a reference and make it even better. Asset Server is a great experience, all what you need, it is just improve it. But seems like you started to reinvent a wheel. That is completely wrong. I was excited when I saw that you are developing a Collaborate. I thought you are going to take a Asset Server and improve it. But you made something completely different. Everything good from Asset Server was threw away. New Collaborate should be at least as good as Asset Server, but it is much worse than it. In that case, I don't understand why you even started to develop it. I am starting really worry about future of Unity. First it was UNET. Absolutely terrible solution which replaced old unity network which was amazing. Now Collaborate which designed to replace Asset Server, but also have much worse quality. It is all really sad. We are really hope you will consider this text and will try to improve a situation, because we have a very big plans about how to use all the power of Unity, and we hope Unity will not lose its power overtime. Sorry if we are a bit too rude, but it is only because we are worry about future of Unity. Turned out that some thing not go well and we should express our thoughts about this.