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Unity's version control component has been upgraded to Plastic SCM.

Collaborate inspector problems.

Discussion in 'Unity Collaborate' started by Heiji-Kun, Feb 12, 2017.

  1. Heiji-Kun

    Heiji-Kun

    Joined:
    Oct 24, 2016
    Posts:
    2
    Hello,

    I'm using Collaborate with a group to learn a lot, but we're having a problem. when we have one Script associate to a GameObject, and we put in "public variables" a Layer, a GameObject or something like that and I publish it, if someone download the changes, in all these fields appears "Nothing" and it will be a problem if we do big changes in the future.

    Thank you :D
     
  2. Ryan-Unity

    Ryan-Unity

    Joined:
    Mar 23, 2016
    Posts:
    1,993
    Hi @Heiji-Kun,

    I'm glad that your team has started to use Collaborate. That is definitely a problem if your losing serialized values in your scene like what you're describing. Are you making sure to save your scene before you Publish? Could you look at your previous commits in the Collab History window and check that your Scene file is listed among the changed files? If it is, then could you please share your Project ID so that we can figure out what's going wrong?
     
  3. Heiji-Kun

    Heiji-Kun

    Joined:
    Oct 24, 2016
    Posts:
    2
    Thank you so much!, I saw in the Collab History that the Scene wasn't listed. We tried again and the problem was that my teammate forgot save the scene.

    Sorry for the inconvenience.
     
    Ryan-Unity likes this.