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Coding rigidbody cylinder (wheel) with forces

Discussion in 'Getting Started' started by whatbus2000, Apr 25, 2020.

  1. whatbus2000

    whatbus2000

    Joined:
    Nov 21, 2014
    Posts:
    65
    I am trying to make a player (the wheel or cylinder) move by adding torque forces and also stay upright at all times. I run into troubles though when turning the wheel to face other directions such as steering. It either falls flat or glitches out badly. Any ideas would be appreciated. Thanks