Search Unity

[Solved] Codeless IAP not working on android phone

Discussion in 'Unity IAP' started by ozergul, Feb 16, 2018.

Thread Status:
Not open for further replies.
  1. ozergul

    ozergul

    Joined:
    May 3, 2016
    Posts:
    11
    Hello I am facing very interesting problem about unity iap plugin.. I am getting this error

    I/Unity (22397): IAPButton.PurchaseProduct() with product ID: hints10
    I/Unity (22397):
    I/Unity (22397): (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    I/Unity (22397):
    E/Unity (22397): Purchase failed because Purchasing was not initialized correctly
    E/Unity (22397):
    E/Unity (22397): (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
    E/Unity (22397):
    I/Unity (22397): IAPButton.OnPurchaseFailed(Product , PurchaseFailureReason PurchasingUnavailable)​

    I also tried with code. In start method put the initalize functions but aain same errors. Where is the problem. Is that bug or am i missing something?

    Also my game in play store pending and i created iap items.
     
  2. ozergul

    ozergul

    Joined:
    May 3, 2016
    Posts:
    11




    Also..

     
    Last edited: Feb 16, 2018
  3. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446
    ozergul likes this.
  4. ozergul

    ozergul

    Joined:
    May 3, 2016
    Posts:
    11
    Thanks man I missed beta testing
     
Thread Status:
Not open for further replies.