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Codeless IAP - Inconsistent PurchaseFailureReason

Discussion in 'Unity IAP' started by ramesh-poreddy, Feb 16, 2019.

  1. ramesh-poreddy

    ramesh-poreddy

    Joined:
    Apr 21, 2018
    Posts:
    2
    Case 1: Start game with no Internet connection and try to make purchase. As the IAP not initialised, "PurchaseFailureReason.PurchasingUnavailable" gets fired.

    Case 2: Start game with inter connection and then turn off internet. Now try to make a purchase. As the IAP was successfully initialised, now it fires "PurchaseFailureReason.Unknown" with android native dialogue saying "no internet connection"

    Ideally in both the cases it should fire new reason something like "No net connection" or android native dialogue
     
  2. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446
    We are working to improve the connection behavior in IAP. We are trying to avoid checking before every call.