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Code signing for standalone windows in cloud build

Discussion in 'Unity Build Automation' started by Chri5topheru5, Dec 11, 2020.

  1. Chri5topheru5

    Chri5topheru5

    Joined:
    Dec 21, 2017
    Posts:
    5
    Hi community,

    our application (win64) does have security issues at first startup on win10. There is an option to sign the built exe locally with the SignTool as described here. Is there any way to add the certificate to the cloud build?

    Thanks!
     
  2. Jean-Fabre

    Jean-Fabre

    Joined:
    Sep 6, 2007
    Posts:
    429
    Hi,

    wondering the same thing, the worrying thing is that I don't even see any options in the config settings that would allow to setup a verification when building, it's there for mac, but not for windows...

    Bye,

    Jean
     
  3. Benjamin-Gooding

    Benjamin-Gooding

    Unity Technologies

    Joined:
    Apr 12, 2022
    Posts:
    303
    This is on our backlog but we don't have a current estimate on when this will be implemented.
     
  4. Jean-Fabre

    Jean-Fabre

    Joined:
    Sep 6, 2007
    Posts:
    429
    Hi, ok, thanks for letting us know :)

    Bye,

    Jean
     
  5. Telestrator

    Telestrator

    Joined:
    Aug 21, 2018
    Posts:
    10
    Any update on this?