Hi and welcome! We will be using this thread for announcements related to the Code Coverage package. Current release: 1.1.0 This release is intended for: Unity 2019.3 and above Resources Quickstart - Code Coverage Tutorial Code Coverage package - Release Notes Code Coverage package - Documentation Note that this thread is locked for comments. If you have issues/comments/feedback related to the Code Coverage package, please visit the Testing & Automation section to browse current conversations or start a new thread. Please use the code coverage tag. Introduction Use the Code Coverage package with the Test Runner to gather and present test coverage information. When you run your tests with code coverage enabled you can see exactly which lines of your code are executed when the tests ran in addition to whether the tests passed or failed. See Using Code Coverage with Test Runner. Example HTML coverage report generated by the package Once a test run has completed, the Code Coverage package will generate an HTML coverage report showing which lines of your code are covered by tests. Code Coverage currently supports PlayMode and EditMode tests run in the Editor only; Standalone/Player support is planned for a future release. It also allows you to track the code coverage changes through time. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, in case you do not have tests in your project or doing manual testing. The Quickstart guide will give you an insight into the package. Code Coverage window The discussion thread used while the package was in preview can be found here.