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Question CM virtual cam and timescale 0 - not setting position of active vcam

Discussion in 'Cinemachine' started by Saucyminator, Jul 28, 2023.

  1. Saucyminator

    Saucyminator

    Joined:
    Nov 23, 2015
    Posts:
    61
    Hey.
    I have a scene that when it is loaded an Awake() calls Time.Timescale = 0. Now my virtual camera won't rotate or be positioned when the scene is loaded.

    The Live Camera on CinemachineBrain is never assigned to my vcam even if I have Ignore Time Scale set to true. How to fix this?
     
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,233
    If you don't set timescale to 0, does it work properly?
     
  3. Saucyminator

    Saucyminator

    Joined:
    Nov 23, 2015
    Posts:
    61
    Yep, any value above 0 works. I have the main camera with the brain in another scene that I load asynchronously using Addressables. Maybe that's the problem?
     
  4. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,233
    Is your CMBrain Update Method set to FixedUpdate?