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Cluster rendering or nDisplay (Unreal Engine) equivalent?

Discussion in 'General Graphics' started by Retrokat, Mar 11, 2019.

  1. rsodre

    rsodre

    Joined:
    May 9, 2012
    Posts:
    229
    Unreal is still the only option, and it will be for a looong time.

    I'm on the virtual production beta group, and it requires Unity Pro!
    Who made this stupid decision?
    It makes absolutely no sense.
    Only big studios would pay for it, and big studios are already using Unreal for free.
    Unity marketing doesn't understand it, with this huuuge, efficient competitor years in the market, on the Disney+ cover every day, they have to go for small studios to fine-tune and battle test it.
    That strategy is (sic) unrealistic.

    I refused to test the beta, even being offered a sample Pro licence.
    Because, when the beta is over, me and everyone on my team will have to pay for a Pro!
    And that is not happening!

    $#!t, I did another rant!
    But I think it's required, or Unity will never wake up.
    I love Unity, but damn, I wish I could be excited about it once again.