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Cloud services to hold Asset Bundle

Discussion in 'Unity Build Automation' started by Mobvill, Jul 8, 2015.

  1. Mobvill

    Mobvill

    Joined:
    Jul 8, 2015
    Posts:
    5
    Hi

    I am trying to load new game assets when the user is clicks on a certain button.
    I know I need a server to hold the asset bundle.

    I have been playing with Amazon Web Services and I was wondering if there is a service that is easier to integrate with unity

    Thx
     
  2. David-Berger

    David-Berger

    Unity Technologies

    Joined:
    Jul 16, 2014
    Posts:
    740
    A normal webspace would be enough to store your AssetBundles and load them in your app accordingly. For testing you can just register for a free webspace or if you have an old dropbox account, you might be able to use it too. In general this is a the forum for Unity Cloud Build, so your question better belongs into another forum section as it is not really related to Unity Cloud Build. If you like I can move the thread for you so you get a better attention.

    However, I made an example Asset Bundle Demo which shows how to load Asset Bundles from a webserver. It also works using Unity Cloud Build, that's why it is in this forum section but you can also use it locally of course. Just have a look at Asset Bundle Demo. I hope that helps :)
     
  3. Mobvill

    Mobvill

    Joined:
    Jul 8, 2015
    Posts:
    5
    Thank you David

    I will check out your demo.
    Thx Again