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Cloud Saving - how do you do it?

Discussion in 'Editor & General Support' started by SoftwareGeezers, Dec 9, 2019.

  1. SoftwareGeezers

    SoftwareGeezers

    Joined:
    Jun 22, 2013
    Posts:
    902
    I'm simply wanting to add cross-device synch with my multiplat game, which means uploading/downloading a save file, basically, although it could be implemented as a database.. Extensive research is showing this hasn't been talked about in a long time. I'm pointed to three possible solutions, none of which look like it's applicable.

    1) Google Firebase - seems to be mobile only? Does it work on PC and console?
    2) MS PlayFab - cross platform but structured in a certain way and after going in circles around its
    documentation, it's not particularly obvious.
    3) Amazon AWS - again, not clear if it works on anything other than mobile, being called the Mobile SDK, and it hasn't been updated in years?

    Cloud saving and device synchronisation is now a fairly standard requirement for games, I'd have thought, or at least forward-facing it could be. So how are people actually doing this? Which cloud platforms are active and run on every device?