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Cloud builds for WebGL platform fail after installing usim preview package

Discussion in 'Unity Simulation' started by iosphere, Sep 28, 2020.

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  1. iosphere

    iosphere

    Joined:
    Dec 28, 2019
    Posts:
    13
    Hi,
    My project needs to build for both webgl and for linux so that I can use the usim functionality. However, after installing the usim package, I can't get past this webgl build bug (on the developer cloud), despite pragma city:
    View attachment 706932
    I have got #ifdef !UNITY_WEBGL around all of my unity simulation using statements and usim code.

    I'm definitely not a package manager expert, so I'm hoping there's some simple place I can type "when building for webgl, please ignore this package". I've googled around for an hour or so with no luck, so I thought you guys could help me.

    Thanks in advance!
    -Io
     
  2. stevenke_unity

    stevenke_unity

    Joined:
    Nov 13, 2018
    Posts:
    30
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