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Cloud build fails due to ignoring ProjectSettings Script Defines

Discussion in 'Unity Build Automation' started by fiveampsoftware, Dec 15, 2020.

  1. fiveampsoftware

    fiveampsoftware

    Joined:
    Feb 9, 2015
    Posts:
    33
    Just a heads up for anyone experiencing cloud build failures as of December 14, 2020 - we noticed the builds were failing cause we were using script defines in our ProjectSettings but they weren't being included in a cloud build run (as they were previously).

    The workaround is to apply it to the build plan config

    Submitted a ticket to support as well

    The Unity versions that we are targeting that this had happened on were the following:
    - Unity 2018.4.21f1 (android, webgl, osx standalone, windows standalone)
    - Unity 2019.4.11f1 (android)
     
    Last edited: Dec 15, 2020
  2. Pavel_Peev

    Pavel_Peev

    Joined:
    Feb 14, 2020
    Posts:
    2
  3. sedrion

    sedrion

    Joined:
    Jan 22, 2016
    Posts:
    5
  4. victorw

    victorw

    Joined:
    Sep 14, 2016
    Posts:
    459
    This code has been rolled back now.