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cloud build failing with "execute shell failed" as last message

Discussion in 'Unity Build Automation' started by tavichh, Aug 6, 2018.

  1. tavichh

    tavichh

    Joined:
    Jul 7, 2012
    Posts:
    43
    Hello!
    So we recently migrated to cloud build and we are getting this error when we use cloud build.

    18641: publishing finished successfully.
    18642: Storing CACHE_PATH to cache key library_latest2018
    18643: done.
    18644: Build step 'Execute shell' marked build as failure
    18645: postbuildstatus finished successfully.
    18646: Regenerating ruby-2.1.1 wrappers........
    18647: Regenerating ruby-2.1.1 wrappers........
    18648: Finished: FAILURE


    I have no idea what it's talking about. Can someone tell me why it is doing this?
     
  2. amit-chai

    amit-chai

    Joined:
    Jul 2, 2012
    Posts:
    80
    Same issue here:
    Build step 'Execute shell' marked build as failure.
    Any suggestion?
     
  3. asger60

    asger60

    Joined:
    Mar 27, 2013
    Posts:
    40
    I'm getting this as well
     
  4. jcbadboy

    jcbadboy

    Joined:
    Mar 24, 2010
    Posts:
    56
    same here.

    sorry for ressurect this old thread.

    [Unity] OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle 361213952
    ! Unity player export failed!
    ! build of 'ios-beta' failed. exit
    Publishing build 74 of company/projectname for target 'ios-beta'...
    publishing finished successfully.
    uninstalling iOS credentials for company/projectname- ios-beta
    MAC verified OK
    Removing certificate...
    removing: /BUILD_PATH/Library/MobileDevice/Provisioning Profiles/xxxxxxxxxxxxxxxxxxxxxxxx.mobileprovision
    Zipping cache files from Library
    done.
    Build step 'Execute shell' marked build as failure
    Using /BUILD_PATH/.rvm/gems/ruby-2.4.2
    postbuildstatus finished successfully.
    postbuildsteps finished successfully
    Finished: FAILURE



    any news guys?