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Cloud build failing - Vuforia

Discussion in 'AR/VR (XR) Discussion' started by dmennenoh, May 24, 2019.

  1. dmennenoh

    dmennenoh

    Joined:
    Jul 1, 2015
    Posts:
    379
    Hi, using Unity 2018.3.0f2 with the latest Vuforia (8.1.10). It's an old project, runs locally just fine, and last time I tried it built using Cloud build. I'm building for iOS so am using cloud build.
    Today though I keep getting errors like so:
    ] Assets/Vuforia/Scripts/DefaultModelRecoEventHandler.cs(268,114): error CS1061: Type `Vuforia.ModelTargetBehaviour' does not contain a definition for `ModelTargetType' and no extension method `ModelTargetType' of type `Vuforia.ModelTargetBehaviour' could be found. Are you missing an assembly reference?

    The only other info I could find suggested upgrading to the latest Vuforia - but I already have that.
     
  2. dmennenoh

    dmennenoh

    Joined:
    Jul 1, 2015
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    379
    I see this is happening to other as well. Can we just not use Cloud Build with Vuforia? Not sure what I am supposed to do... find someone with Unity and a Mac?
     
  3. dmennenoh

    dmennenoh

    Joined:
    Jul 1, 2015
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    Actually, this is the first error that cloud build is reporting from the log:

    [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/VuforiaScripts.dll
     
  4. hiagotruta

    hiagotruta

    Joined:
    Jan 27, 2015
    Posts:
    10
    Same error here, help?
     
  5. dmennenoh

    dmennenoh

    Joined:
    Jul 1, 2015
    Posts:
    379
    Don't know if this will help you but I did find that installing the latest Vuforia replaced my scene list in build. When I fixed that I stopped getting errors and my build finally worked.