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Bug Cloud build failed: No legacy license?

Discussion in 'Unity Build Automation' started by Noxirus, Jun 28, 2022.

  1. Noxirus

    Noxirus

    Joined:
    Sep 18, 2019
    Posts:
    40
    I have been building a game out for android on Unity Cloud Build and for quite a while its been building perfectly fine. I recently pushed a patch (no major changes or updates) and suddenly I am getting an error about not finding a legacy license. Any help here would be greatly appreciated!

    upload_2022-6-28_9-49-27.png

    -Noxirus
     
  2. amarjeet_y

    amarjeet_y

    Joined:
    May 28, 2021
    Posts:
    4
    Unity Team please help. I am also having the same issue
     
  3. Benjamin-Gooding

    Benjamin-Gooding

    Unity Technologies

    Joined:
    Apr 12, 2022
    Posts:
    243
    The no license to return is just an output on our part as we clean up our builders. There is some other issue further up in the code base that is causing the issues. If you notice in the logs that Noxirus posted, it lists the build failed prior to that output. If you could provide context on the errors that were output prior to that message we may be able to help.
     
  4. IOU_RAY

    IOU_RAY

    Joined:
    Jul 25, 2017
    Posts:
    119
    Possibly related to this:

    https://forum.unity.com/threads/build-failure-using-2020-3-37f1.1313280/

    If you are using latest 2020.3, switch back manually to 36f for now. I had to manually set this configuration to a bunch of builds during primetime, which luckily allowed the builds to go through.