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Cloud build - add xcode post process(capabilities and entitlement)

Discussion in 'Unity Cloud Build' started by CaptainKirby, Jan 12, 2017.

  1. CaptainKirby

    CaptainKirby

    Joined:
    Dec 12, 2011
    Posts:
    35
    So game builds fine with cloud build BUT, the push notification service does not - only if built locally and setting the capabilities(remote services) and entitlement(push notification) on.
    I am sure that i need to use https://docs.unity3d.com/ScriptReference/iOS.Xcode.PBXProject.html but there seems to be little if any documentation, on how to actually do the things i want.
    All and any help would be very much appreciated! Thanks
     
  2. liortal

    liortal

    Joined:
    Oct 17, 2012
    Posts:
    3,514
    Our iOS builds from UCB work fine and are able to receive push notifications.
    What provisioning profile are you using for your cloud build?
     
  3. liortal

    liortal

    Joined:
    Oct 17, 2012
    Posts:
    3,514
    a_p_u_r_o and adamhill like this.
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