Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Have a look at our Games Focus blog post series which will show what Unity is doing for all game developers – now, next year, and in the future.
    Dismiss Notice

Cloud-Based Build Machine

Discussion in 'Editor & General Support' started by eshan-mathur, Jun 2, 2018.

  1. eshan-mathur

    eshan-mathur

    Joined:
    Nov 22, 2011
    Posts:
    118
    Unity Cloud Build doesn't work for us because tvOS is a critical part of our platform setup, but we need some solution for automated builds because my team loses a lot of time to doing this.

    What solutions has everyone seen lately that allow for a cloud-based automated build setup? I'm unsure what toolchains provide the lowest cost and highest configurability (running custom scripts, etc.), but I need something that can build from multiple branches and do both automated building and manually triggered builds.

    If there isn't a good solution I can always fallback on a local build machine running Jenkins, but I'd prefer something cloud-based so the builds go faster.