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Resolved Cloth springs on play (video below)

Discussion in 'Physics' started by Yoshinori_Date, Jan 11, 2021.

  1. Yoshinori_Date

    Yoshinori_Date

    Joined:
    Dec 6, 2018
    Posts:
    18
    Coat by default was scaled up (to 100) and it wasnt centered (and even then it springed) i changed the scale to 1 and rotation with position to 0, still springs, the only collider is the stretched cube below (ground) the belt is attached to the coat, everything that is simulated is flat and low poly
     
  2. Yoshinori_Date

    Yoshinori_Date

    Joined:
    Dec 6, 2018
    Posts:
    18
    ok, i installed 2019 LTS (i thought i had it) and it fixed there