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Cloth not working correctly 5.4.0b4

Discussion in '5.4 Beta' started by angeliapayne, Feb 3, 2016.

  1. angeliapayne

    angeliapayne

    Joined:
    Jul 13, 2012
    Posts:
    30
    Just upgraded to 5.4.0b4 and cloth is not functioning as it was prior to update. Get the following error:

    "GetLocalizedString is not allowed to be called from a MonoBehaviour constructor, call it in Awake or Start instead. Called from script "ClothInspector" on game object."

    In the scene when I assign the Cloth Component to an object and select the Mesh in the Skinned Mesh Renderer - the object turns pink. If I then assign the material, it looks correct HOWEVER when you play the game it appears as though there are two objects one cloth that is stationary and one that is reacting to the cloth parameters. Something is just not quite right. All of my cloths that I created in the previous version function correctly - the problem appears to be only with creating a new cloth component. Should I downgrade or will this be addressed?

    Thanks!
    Angie
     
  2. SeanParkinson

    SeanParkinson

    Unity Technologies

    Joined:
    Aug 25, 2015
    Posts:
    17
    Hi Angie,

    Thanks for letting us know about this. These issues are being addressed presently.

    Sean
     
    TheSniperFan and angeliapayne like this.