Hey I have a little cloth that I use as a flag, and it's suppose to point at the direction of the wind. The problem is that I can't figure how to apply any force to it. When I enable/disable gravity (on the cloth component) it does go wild a little, but it doesn't respond to the external or random acceleration AT ALL. I can make it move and spin with no purpose by timing the gravity option, but how can I decide its direction? Thank you!