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Official [Closed] User Research: Share your thoughts on lighting workflows

Discussion in 'Global Illumination' started by rossb_unity, Dec 11, 2020.

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  1. rossb_unity

    rossb_unity

    Unity Technologies

    Joined:
    Nov 15, 2018
    Posts:
    26
    Hello,

    We are conducting research to understand your attitudes about the current lighting workflows. To participate please follow the survey link below. The survey typically takes about 20 minutes to complete and is best taken on desktop rather than mobile.

    If you experience any problems with the survey please respond below and I’ll address them as quickly as possible. Thank you for your time!

     
    MaxWitsch likes this.
  2. Win3xploder

    Win3xploder

    Joined:
    Dec 5, 2014
    Posts:
    161
    Here's the quality of the GI that can be achieved with Godot 4 (Diffuse AND Specular). Bakes static geometry in under a second. No probes needed. I think it's worth considering.
     

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    rossb_unity likes this.
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