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(Closed) How to create a solid ground for ridgidbody?

Discussion in 'Getting Started' started by stuartiannaylor, Oct 26, 2019.

  1. stuartiannaylor

    stuartiannaylor

    Joined:
    Oct 20, 2019
    Posts:
    19
    Sheer absolute noob question here but I am even struggling to create a solid ground.
    Any tutorials or advice will be much appreciated :)

    All I am doing is dragging a prefab onto a scene.
    I am adding a rigid body and also a box collider, my noobness thought that would be it, but no.
    Tried a quad and a collider on that and wondering is there some sort of reference if colliders are solid?

    So anyway ignore all I say and let me start from scratch, but what is the best way to add a basic flat ground at 0 with a player object and rigid body that doesn't fall through infinity :)

    Then after that I maybe back to ask more equally stupid questions about terrain creation :)
     
  2. stuartiannaylor

    stuartiannaylor

    Joined:
    Oct 20, 2019
    Posts:
    19
    Ok dunno what I was doing before but just added the terrain package which is a leap ahead.
    Added a box collider and now not falling forever ?! Dunno what I was doing wrong, but hey