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Clipping plane is ignored in VR

Discussion in 'AR/VR (XR) Discussion' started by illinar, Feb 14, 2020.

  1. illinar

    illinar

    Joined:
    Apr 6, 2011
    Posts:
    708
    WMR, HDRP. Plugin system. Clipping plane is set to 0.01, and is ignored by VR camera. I can increase the value and it is only affecting the rendering of some shaders, effects, and shadows, but not the actual geometry.

    (The current fixed clip plane value is way too high, about 30 cm)

    Is that an HDRP issue? I think I should post there.
     
  2. mikerz1985

    mikerz1985

    Joined:
    Oct 23, 2014
    Posts:
    66
    VR devices reset some camera parameters, so you are unable to modify the clipping planes. I'm not sure if this is a manufacturer issue or Unity issue.
     
  3. ThomasZeng

    ThomasZeng

    Unity Technologies

    Joined:
    Jun 24, 2019
    Posts:
    7
  4. illinar

    illinar

    Joined:
    Apr 6, 2011
    Posts:
    708
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