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Bug Click on Main Camera on Hierarchy result in SceneViewCameraOverlay not found

Discussion in '2023.2 Beta' started by c0d3r9, May 19, 2023.

  1. c0d3r9

    c0d3r9

    Joined:
    May 2, 2021
    Posts:
    26
    Code (CSharp):
    1. MissingMethodException: Constructor on type 'UnityEditor.SceneViewCameraOverlay' not found.
    2. System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) (at <835c05e113da4a69bb097e93a682f230>:0)
    3. System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) (at <835c05e113da4a69bb097e93a682f230>:0)
    4. System.Activator.CreateInstance (System.Type type, System.Object[] args) (at <835c05e113da4a69bb097e93a682f230>:0)
    5. UnityEditor.Rendering.Universal.UniversalRenderPipelineCameraEditor.CreatePreviewOverlay (UnityEngine.Camera overlayCamera) (at ./Library/PackageCache/com.unity.render-pipelines.universal@16.0.1/Editor/Camera/UniversalRenderPipelineCameraEditor.cs:61)
    6. UnityEditor.Rendering.Universal.UniversalRenderPipelineCameraEditor.OnEnable () (at ./Library/PackageCache/com.unity.render-pipelines.universal@16.0.1/Editor/Camera/UniversalRenderPipelineCameraEditor.cs:56)
     
    D-XII likes this.
  2. Rogue_Program

    Rogue_Program

    Joined:
    Mar 7, 2023
    Posts:
    1
    I Have This
     
  3. Soselo

    Soselo

    Joined:
    Oct 21, 2017
    Posts:
    1
    Same
     
  4. c0d3r9

    c0d3r9

    Joined:
    May 2, 2021
    Posts:
    26
    It seems it is fixed in alpha 18. Thanks @ unity team.
     
    Dinamytes likes this.