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Feature Request Clearer Pixel Art Previews

Discussion in '2D' started by Atomiz2002, Jun 2, 2023.

  1. Atomiz2002


    Feb 2, 2020
    In the screenshot is a little something we all tend to ignore, and sorry if there is a solution or already a suggestion about this, but I couldn't find it and so I thought theres nothing to lose by asking if the 2d pixel art sprites/textures show sharper in the previews in the inspector and accordingly to the set texture filtering mode. If a 2dTexture's Filter Mode is set to Point, why should it still appear blurry on the previews? It's a small but a quite annoying issue, it's hard to distinguish the different selected sprites as shown on the screenshot.
    Another thing if I could cram it into this one is the [Select] button takes up a lot of space for the smaller previews. One alternative is showing up on hovering over the sprite or even on the editor window parenting the preview, it would allow for a full preview of the sprite without cutting out parts of it.
    Last edited: Jun 2, 2023
    Chubzdoomer and mgear like this.