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Clearer Color On Cube Edges

Discussion in 'General Graphics' started by Gravitius, Apr 14, 2019.

  1. Gravitius

    Gravitius

    Joined:
    Dec 14, 2018
    Posts:
    1
    Hi !

    I am new to Unity and I try to acheive a certain rendering for my project. So, I want to create some "tiles" for my game and I want that the design looks like something like the effect on the edges of the dirt on the following image from the game Suzy Cube.



    After some researches, I found something that has to do with baked Ambient Occlusion but I'm not sure and I don't know how to achieve this and if I need to do it directly in Unity or before in Blender. Or maybe it's just a simple texture.

    I will really appreciate if you can help me and give me some hints. It's maybe obvious but I told you, I'm very new to Unity and 3d design in general :(

    Thanks !
     
  2. neoshaman

    neoshaman

    Joined:
    Feb 11, 2011
    Posts:
    6,493
    It's a simple texture