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« classID >= ms_MaxClassID || classID < 0 » - Error, but no visible problems?

Discussion in 'Editor & General Support' started by returnString, Nov 19, 2010.

  1. returnString

    returnString

    Joined:
    Jul 10, 2010
    Posts:
    248
    Hi guys,

    As per the title, I get this strange error popping up in the console:

    Code (csharp):
    1. classID >= ms_MaxClassID || classID < 0
    2. Assert in file: e:\buildagent\work\random string here\runtime\baseclasses\BaseObject.h at line: 1007
    Now I have no obvious problems arising as a result of this, nor any performance hits, but I'm just curious as to what exactly this this. :)
     
    Last edited: Nov 19, 2010
  2. chud575

    chud575

    Joined:
    Nov 19, 2010
    Posts:
    43
    i had this same problem, and a restart of unity seemed to get rid of it.
     
  3. Alexey

    Alexey

    Unity Technologies

    Joined:
    May 10, 2010
    Posts:
    1,624
    Usually this is caused by stripping - you can ignore them most of the time (famous last words ;-))
     
  4. returnString

    returnString

    Joined:
    Jul 10, 2010
    Posts:
    248
    Yeah it appears to have gone away.

    If my project randomly explodes I know who to blame. And, at the risk of creating the most ambiguous sentence ever, what exactly is this stripping you mention? :p