According to the documentation: https://docs.unity3d.com/Packages/c...adContentCatalog_System_String_System_String_ but I don't really understand exactly which file it should be pointing to. Is it the settings.json. catalog.json or catalog.hash? I've tried pointing to all 3 and it doesn't seem to load the new assets when I refer to their object IDs because I get an invalid key exception. This is also true if I try loading server hosted assets on a remote load path too.
this is only needed if you have assets from another project. If you are trying to so that, there are going to be some challenges as we haven't fully doc'd this yet, and it's a fairly advanced topic. See https://forum.unity.com/threads/res...bles-exported-from-a-separate-project.642793/