I've been reading through a lot information in the last couple weeks, but I'm not 100% on certain specific points, so these might be 'duh'-level questions. 1) Can you use a class like a giant array? In the sense of dumping level data into a "public class levels", and then access it through dot notation? To be more specific, if I load level maps and such into my game, can they go into that class and be accessed (assuming initialized values) like "levels.lvl.enemies" or "levels.lvl.rows"? 2) Follow-up question, can you nest arrays (or perhaps I'm saying it wrong, it could just be objects), such as a string: "levels.lvl.dialogue"? 3) Regarding pulling information from JSON files, must you have something like JsonUtility or miniJson to bring in the data? If I build the JSON format, can't I just parse it myself? Or do I need something to pull in the data for me? Thanks in advance, I've found a lot of information so far, but on a few points it just misses the mark of a clear-cut answer, at least for my understanding.