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Question Clarification on User Data Collected with PlayerPrefs and Localization for Privacy Policy

Discussion in 'Unity Ads & User Acquisition' started by SevlacGames, Jun 14, 2023.

  1. SevlacGames

    SevlacGames

    Joined:
    Jun 8, 2022
    Posts:
    2
    I am currently developing my first Android/IOS application using Unity. The application uses PlayerPrefs for local data storage, AdMob for advertisements, and Unity's Localization package for language settings. I am in the process of finalizing my Privacy Policy, and to accurately represent my application to my users, it is essential for me to understand and disclose the data that Unity, PlayerPrefs, the Localization package, and AdMob may collect from them.


    Could you kindly provide detailed information about:


    1. The types of data that Unity, PlayerPrefs, and the Localization package can collect from users of my applications. This includes both personally identifiable information (PII) and non-personally identifiable information.

    2. How Unity, PlayerPrefs, and the Localization package use this data, whether it is for improving Unity services, personalization, or any other purposes.

    3. How this data might be shared, both within Unity's ecosystem and with any third parties.

    In addition, it would be helpful if you could guide me on how to best incorporate this information into my Privacy Policy.

    If Unity has any recommended language or a specific format to follow when explaining their data collection and usage practices, I would appreciate if you could share it.

    PS: Apologies if I've posted this in the wrong category, I'm new to the forum and still familiarizing myself with where everything belongs. If this question would be better suited in another category, could a moderator please move it to the appropriate place? Thank you in advance for your understanding and help!
     
  2. ap-unity

    ap-unity

    Unity Technologies

    Joined:
    Aug 3, 2016
    Posts:
    1,520