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Clarification;Changing Materials

Discussion in 'Scripting' started by AaronC, Sep 28, 2006.

  1. AaronC

    AaronC

    Joined:
    Mar 6, 2006
    Posts:
    3,552
    Heaya
    I know this has been hit on before, I've run a couple o threads myself on the topic. In the abscence of Quiktime video, We use still images and change them at various speeds to replicate a "movie."

    This is one of Freyrs snippets where I've changed "transform" to "Texture2D"

    Code (csharp):
    1. var obj : Texture2D[];
    2.  
    3. function GetItem(i) {
    4.    return obj[i];
    5. }
    This enables me to drag and drop Textures into the inspector.
    Which is much faster than making a material, then dragging a texture on to that, and assigning that to a varible slot in a change material script.

    What Im getting at is;
    I have 300+ 128x128 textures in a folder.
    Is there a way thru scripting to turn these into a "movie" without having to make a seperate material for each texture?

    Or simplified still;
    Whats the best way to turn these 300+images into a movie(on a cube or a Gui, either is fine)

    Ive re read the previous threads, but I feel as though my efforts here
    http://forum.unity3d.com/viewtopic.php?t=2469&highlight=

    Are uneccessarily time consuming to construct.
    Surely I can have a script in the same folder as the textures and can drag that script onto a gameobject and have the still images flik from one to the next and so on?
    Thanks guys
    AaronC
     
  2. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

    Joined:
    Jul 19, 2006
    Posts:
    32,401
    Can you use this maybe? Only problem is, a 2048x2048 texture could only fit a maximum of 256 "subtextures" of 128x128 size in it.

    --Eric
     
  3. AaronC

    AaronC

    Joined:
    Mar 6, 2006
    Posts:
    3,552
    Hey cheers for steering me in that direction Eric-Id "heard about" that script but having never had a look at it i thought it was a perlin noise script-Thanks

    I realised instead of using an image sequence for a title I can make 3d letters so will look at that

    Will try that in future though
    Cheers
    AC