Search Unity

[CityGine] Procedural City Generator ( GTA Like )

Discussion in 'Assets and Asset Store' started by dyox, Oct 27, 2015.

  1. dyox

    dyox

    Joined:
    Aug 19, 2011
    Posts:
    566
    Last edited: Oct 28, 2015
    yunspace and Gozdek like this.
  2. dyox

    dyox

    Joined:
    Aug 19, 2011
    Posts:
    566
    Roads :
    -Intersections
    -Sidewalk
    -Train line
    -Tramway
    -Tunnel
    -Trains
    -Crosswalk
    -Signalistations
    -GPS (GTA Like)
    -Assets Streaming
    -Physics
    -Car park
    -Traffics
    -Pedestrians
    -Procedural Multi-Threaded LOD
    -Sci-fi world

    -Infinite

    GTA5 2015-10-27 20-13-05-74.jpg
    GTA5 2015-10-27 20-15-52-56.jpg
    GTA5 2015-10-27 20-25-58-67.jpg
    GTA5 2015-10-28 01-33-15-55.jpg


    soon :
    fastmarchingcubes@gmail.com
     
    Last edited: Oct 29, 2015
    SAOTA and Gozdek like this.
  3. Gozdek

    Gozdek

    Joined:
    Jun 21, 2015
    Posts:
    356
    Awesome!
     
  4. pushingpandas

    pushingpandas

    Joined:
    Jan 12, 2013
    Posts:
    1,339
    How much? 6k ? 8k? 10k? :D
     
  5. lazygunn

    lazygunn

    Joined:
    Jul 24, 2011
    Posts:
    2,749
    If you dont know, dont ask! Looks tasty though
     
  6. mimminito

    mimminito

    Joined:
    Feb 10, 2010
    Posts:
    779
    Wow, impressive! Looking forward to a proper video demo!
     
  7. dyox

    dyox

    Joined:
    Aug 19, 2011
    Posts:
    566
    EasyRoad
    -Too long
    -Unusable when a lot of roads
    -Not procedural
    -Too complex for big cities
    -NO LOD
    -No sidewalk
    -No sidewalk objects management/streaming



    CityGine :
    -Create big cities in few min
    -Independent UnityTerrain. Exportable as external project
    -Automatic intersections and roads lanes system
    -Roads Multi-Threaded LOD, Infinite roads/lanes.
    -Tunnels, Tramway.
    -Complex intersection
    -Streaming (octree based Hardisk streaming)
    -Custom serialization
    -Infinite world
    -Sci-Fi world generators. Flying cities
    -Destructible roads
    -Free realistic texture,signalization, sidewalk objects
    -Realtime road wear. Procedural texture modification.
    -No mesh stored on scene. Minimal scene size, loading fastest.

    soon :
    fastmarchingcubes@gmail.com
     
    Last edited: Oct 29, 2015
  8. ZJP

    ZJP

    Joined:
    Jan 22, 2010
    Posts:
    2,646
    Yes much better than EASY ROAD. We are warned . So, what about the price.
     
  9. lazygunn

    lazygunn

    Joined:
    Jul 24, 2011
    Posts:
    2,749
    Im personally delighted about EASY ROAD is too long

    Im looking forwards to competitive pricing
     
  10. Rexoto-Games

    Rexoto-Games

    Joined:
    Jan 11, 2013
    Posts:
    36
    Any updates?
     
  11. dyox

    dyox

    Joined:
    Aug 19, 2011
    Posts:
    566
    First release is planned in 3 months.

    WIP :
    Road Editor and splines
    Road Automatic LOD
    Assets streaming and Quatree Based LOD
    CityGine realistic road/sidewalk textures
     
  12. DiegoBricksESP

    DiegoBricksESP

    Joined:
    Mar 15, 2015
    Posts:
    6
    Make a free version, please?
     
  13. ciorbyn

    ciorbyn

    Joined:
    Oct 17, 2013
    Posts:
    35
    Wow...

    I see this project only now! if you can achieve, it will be great because there's nothing like it.

    Now I am forced to use Esri City Engine or Easy road + Build R + World-Machine for my projects which is quite uncomfortable! Keep us updated!

    I assure you that I will be one of the first buyers!
     
  14. GamePyro

    GamePyro

    Joined:
    Jul 28, 2018
    Posts:
    154
    You not released it ?
     
unityunity