Hi,I'm develop 2D pixel game in unity. everything works well before I change the sprite filter mode to point and add 2d Pixel perfect package. Now I have weird problem with cinemachine follow ability and it doesn't work properly.It shacked around The player When player stop moving. I read a lot of article but nothing changed. Also use RoundCameraPos script from @Gregoryl . 2d pixel perfect 1.0.1 and cinemachine 2.2.8.