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Question CinemachineVolumeSettings conflict with HDPipeline

Discussion in '2019.3 Beta' started by Dev_Mareske, Sep 2, 2019.

  1. Dev_Mareske

    Dev_Mareske

    Joined:
    Feb 4, 2014
    Posts:
    5
    Hello everyone,

    when upgrading our Project from the 2019.3 alpha to 2019.3.0b1 we get the following Error.

    Library\PackageCache\com.unity.cinemachine@2.3.4\Runtime\PostProcessing\CinemachineVolumeSettings.cs(5,42): error CS0234: The type or namespace name 'HDPipeline' does not exist in the namespace 'UnityEngine.Experimental.Rendering' (are you missing an assembly reference?)

    Steps i already tried to fix this Problem.
    Checked if preview packed are marked and updated everything to the newest version in the Package manager.
    Reinstalled Cinemachine to version 2.3.4
    Reinstalled Post Processing to version 2.1.7
    Reinstalled High Definition RP to version 7.0.1

    If you need more information please let me know.

    Greetings,
    Marcel
     
    Last edited: Sep 9, 2019
    RubenCUR likes this.
  2. T-Zee

    T-Zee

    Joined:
    Oct 23, 2017
    Posts:
    31
    changing using UnityEngine.Experimental.Rendering.HDPipeline;
    to using UnityEngine.Rendering.HighDefinition;

    fixes it for me, until i close and restart my project, when it automatically changes it back :(

    found your post while trying to find a solution to having to keep changing it every time i reopen the project

    Unity version 2019.3.0b1
    High Definition RP and its dependencies all 7.0.1
    Cinemachine 2.3.4

    I removed the separate post processing as i read that the High Def comes with its own built in
     
  3. Dev_Mareske

    Dev_Mareske

    Joined:
    Feb 4, 2014
    Posts:
    5
    @tz i will try this, but if i remember it correctly the Error was on a Unity Class that i am not able to edit.

    Thank you.
     
  4. T-Zee

    T-Zee

    Joined:
    Oct 23, 2017
    Posts:
    31
    The 2 scripts that i have come up with this are

    CinemachineVolumeSettings.cs and CinemachineVolumeSettingsEditor.cs

    both i was able to edit, and as i say all seemed good until a restart of the project
     
  5. FGallorini

    FGallorini

    Joined:
    Aug 2, 2018
    Posts:
    28
    change the file directly at location
    C:\Users\>>USER<<\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.cinemachine@2.3.4\
     
  6. einWikinger

    einWikinger

    Joined:
    Jul 30, 2013
    Posts:
    97
    Version 2.3.5-preview.3 of the cinemachine package fixes this issue for me.
     
  7. MattMurch

    MattMurch

    Joined:
    Jul 29, 2012
    Posts:
    14
    How did you get 2.3.5? In the latest beta my Cinemchine package only goes up to 2.3.4
     
  8. MattMurch

    MattMurch

    Joined:
    Jul 29, 2012
    Posts:
    14
    I figured it out, for anyone else with this issue use the dropdown under the package and it will let you get the beta package.

     
    Zihaben, Thre3ouls, onercorr and 3 others like this.