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Help Wanted CinemachineOrbitalTransposer problem

Discussion in 'Cinemachine' started by AbLee1992, Jul 28, 2020.

  1. AbLee1992

    AbLee1992

    Joined:
    Jun 1, 2019
    Posts:
    2
    Hello! I run into a strange situation when using CinemachineOribtalTransposer with CinemachineTargetGroup.
    If I set OrbitalTransposer with "lock on with world up", and "manual" to TargetGroup's rotation mode, the camera will rotate very fastly around the TargetGroup.

    And there is another strange phenomenon, in Scene view, the TargetGroup's gameobject was rotating, but in Inspector view, the rotation value didn't change.
     
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    3,953
    Can you show the virtual camera inspector and the scene hierarchy, with the vcam and target group visible?
     
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